Post - March 18, 2026, 7:15 p.m.

DLSS5

When the RTX 5090 was released I was already very much not in favor of the whole DLSS marketing that went into it and how it gave a very unrealistic view of the performance compared to the previous generation. Companies obviously make numbers look as good as possible during release announcements. Thankfully most reviewers simply do their own benchmarking and we get numbers without imaginary frames. But like power connectors going up in flames Nvidia found a way to double down on stupid.

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Note - March 17, 2026, 9:55 p.m.

MacBook Neo camera indicator

There is an update to Apples platform security guide explicitly addressing the camera indicator. As I was playing the "think of the children" card when collecting my thoughts about the Neo I thought it is worth mentioning that things are a bit more nuanced than I made it seem. We all know Apples hardware security and Secure Enclave is pretty good(tm).

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Post - March 15, 2026, 10:58 p.m.

TTS adventures

Another week working on LazerBunny and things are progressing. Not as expected but that is fine. I spent some time with text to speech this week, generating voices and trying to clone one. It has been a rollercoaster, not just thanks to the tooling.

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Post - March 11, 2026, 9:40 p.m.

MacBook Neo

I have not been excited for any consumer hardware for years. We stalled a long time ago. Sure, things get faster. Slightly better. But all of it are small-ish iterations. The last major change was Apple Silicon. And for most people an M1 is still more than they need, 5 years later. The Vision Pro was an honest attempt on a new market segment and failed as tech demo for the - estimated - 12 people who bought it.

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Post - March 8, 2026, 8:58 p.m.

Stop doing that!

This week there was a good amount of progress on Endirillia’s avatar. It was also one of the most mentally exhausting weeks working on LazerBunny so far. Learning Blender, and also learning basic concepts of how our flesh bags actually look, work and behave is tiring. More tiring than writing a few thousand lines of code.

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